//I got to do a bit of bluesky exploration on Bypass while the environment team was working on Ozone. Some things were already stood up by the LDs, but there was still room to figure out the theming and the overall look.
//I had pitched the idea of having graffiti in this map, as we had our character concept artists recently design a graffiti artist character. There had also been discussions of this map showing how the people that are part of the Aeros faction like to live a thrilling and fast lifestyle. These were the prompts that I worked off of, but eventually things would shift and change here and there.
//Brand graphics done by the graphic design team
+Original Aeros design language development:
https://www.artstation.com/acms
https://www.artstation.com/jacoblippold
+Lighting Director:
https://www.artstation.com/kevindalziel
+Environment Art Lead:
Armando Calpena
+Environment Artists:
https://www.artstation.com/philhowlett
https://www.artstation.com/roryyoung
https://www.artstation.com/amontgomery3d
https://www.artstation.com/danp
https://www.artstation.com/n00byzor
https://www.artstation.com/jeanlucanm