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Robin Chyo
Robin Chyo
Senior Concept Artist @ Striking Distance Studios
San Ramon, United States of America

Summary

Hello!

I've been creating concept art and illustrations for the past 10 years. I've worked on established IP's and new IP's and with big giant companies and small ones, too! I love world-building and getting the opportunity to create artwork ranging from characters, props, environments, vehicles, creatures, etc! I'm always looking to learn from movies, games, and other artists, as well, so if you've got any cool tips, feel free to share! :)

Skills

Concept ArtEnvironment DesignCharacter DesignProp DesignArt DirectionWorld Building

Software proficiency

Photoshop
Photoshop
Blender
Blender
World Creator
World Creator
ZBrush
ZBrush
3DCoat
3DCoat
Maya
Maya

Experience

  • Senior Concept Artist at PUBG Corporation - Striking Distance Studios
    San Ramon, United States of America
    July 2019 - Present
  • Senior Concept Artist at Sanzaru Games
    United States of America
    January 2018 - March 2019

    Worked primarily on Unreal Engine 4-based VR titles:

    MARVEL Powers United VR (2018)

    Asgard's Wrath (2019)

    Pitch Project (20xx)

  • Environment Concept Artist at Telltale Games
    August 2015 - November 2017

    Batman : The Enemy Within: A Telltale Series (Season 2), Marvel's Guardians of the Galaxy: The Telltale Series, Tales from the Borderlands, Batman: The Telltale Series (Season 1), Minecraft: Story Mode, The Walking Dead: Michonne

  • Lead Concept Artist at FunPlus Games
    Burnaby, Canada
    March 2014 - July 2015

    Creating art assets and pitch work for current and future projects.

  • Senior Concept Artist at GREE International
    San Francisco, United States of America
    January 2012 - May 2014

    Created concepts and assets for games such as Crime CIty 2 and Kingdom Age.

  • Senior Artist at Kabam
    Redwood City, United States of America
    March 2011 - January 2012

    Created concept art and marketing illustrations for Kabam's Kingdoms of Camelot.

  • Contract Concept Artist at Sledgehammer Games
    Foster City, United States of America
    November 2009 - March 2011

    Created production concept art and pitch work for an unreleased Call of Duty title and Call of Duty: Modern Warfare 3.

  • Concept Artist at Ignition Entertainment
    Gainesville, United States of America
    January 2008 - July 2009

    Created concept art and illustrations for the cancelled title, Reich: Downfall.

  • Concept Artist at Cryptic Studios
    Los Gatos
    December 2006 - July 2007

    Created concept art for Cryptic's cancelled Marvel Universe Online