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Robin Chyo
Robin Chyo
Concept Artist/World Builder
Redmond, WA, United States

Summary

Previously at:

Halo Studios/Microsoft Corporation
1047 Games
Striking Distance Studios/Krafton
Telltale Games
Sledgehammer Games/Activision
..and more!

Skills

Concept ArtEnvironment DesignCharacter DesignProp DesignArt DirectionWorld Building

Software proficiency

Photoshop
Photoshop
Blender
Blender
plasticity
plasticity
World Creator
World Creator
ZBrush
ZBrush
3DCoat
3DCoat

Experience

  • Senior Concept Artist at Halo Studios/Xbox Games Studios/Microsoft
    Redmond, US
    October 2024 - March 2026

    Worked on Halo projects, including Halo: Campaign Evolved (2026)

    -Created concepts for modular assets

    -Helped define and evolve art style for the franchise

    -Provided feedback for outsourcing partners

    -Developed style guides

    -Worked on artwork for marketing and marketing partners

  • Advanced Concept Artist at 1047 Games
    June 2023 - June 2024

    Created environment concept art for SPLITGATE 2 (2025)

    -Created concept art for the environment team for SPLITGATE 2.

    -Provided feedback, reviews, and creative input for multiple departments.

    -Collaborated with art director, leads, and narrative to help solidify continuity with the lore.

  • Senior Concept Artist at Striking Distance Studios / KRAFTON
    San Ramon
    July 2019 - June 2023

    Created concept art for THE CALLISTO PROTOCOL. This includes weapons, creatures, characters, pitch-work, and more!

    THE CALLISTO PROTOCOL:

    https://youtu.be/ysFqUiXBAd0

    PROJECT BIRDSEYE:

    https://youtu.be/Za06-A8-_5w

  • Senior Concept Artist at Sanzaru Games
    United States of America
    January 2018 - March 2019

    Worked primarily on Unreal Engine 4-based VR titles:

    MARVEL Powers United VR (2018)

    Asgard's Wrath (2019)

    Pitch Project (20xx)

  • Environment Concept Artist at Telltale Games
    August 2015 - November 2017

    Batman : The Enemy Within: A Telltale Series (Season 2), Marvel's Guardians of the Galaxy: The Telltale Series, Tales from the Borderlands, Batman: The Telltale Series (Season 1), Minecraft: Story Mode, The Walking Dead: Michonne

  • Lead Concept Artist at FunPlus Games
    Burnaby, Canada
    March 2014 - July 2015

    Creating art assets and pitch work for current and future projects.

  • Senior Concept Artist at GREE International
    San Francisco, United States of America
    January 2012 - May 2014

    Created concepts and assets for games such as Crime CIty 2 and Kingdom Age.

  • Senior Artist at Kabam
    Redwood City, United States of America
    March 2011 - January 2012

    Created concept art and marketing illustrations for Kabam's Kingdoms of Camelot.

  • Contract Concept Artist at Sledgehammer Games
    Foster City, United States of America
    November 2009 - March 2011

    Created production concept art and pitch work for an unreleased Call of Duty title and Call of Duty: Modern Warfare 3.

  • Concept Artist at Ignition Entertainment
    Gainesville, United States of America
    January 2008 - July 2009

    Created concept art and illustrations for the cancelled title, Reich: Downfall.

  • Concept Artist at Cryptic Studios
    Los Gatos
    December 2006 - July 2007

    Created concept art for Cryptic's cancelled Marvel Universe Online