I had the fun opportunity to work on one of the main characters from Asgard's Wrath, Risi (affectionately named "Baby Giant" and "Giant Halfling" during production).
It was the assignment I spent the most time fleshing out. We explored an upgrade system, an armored prosthetic arm, and quite a few different armor designs, as well as the general barebones look of Risi.
Oculus Medium and Blender was used for blocking out the prosthetic arm.
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